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fixed comment

pull/123/head
notgiven688 3 years ago
parent
commit
8599bbfb91
1 changed files with 14 additions and 14 deletions
  1. +14
    -14
      server/Server/Program.cs

+ 14
- 14
server/Server/Program.cs View File

@ -121,20 +121,20 @@ namespace Server {
private static Dictionary<string, PoolInfo> PoolPool = new Dictionary<string, PoolInfo> ();
private const int GraceConnectionTime = 16; // time to connect to a pool in seconds
private const int HeartbeatRate = 10; // server logic every x seconds
private const int TimeDevJobsAreOld = 600; // after that job-age we do not forward dev jobs
private const int PoolTimeout = 60 * 12; // in seconds, pool is not sending new jobs
private const int SpeedAverageOverXHeartbeats = 10; // stupid pool is not sending new jobs
private const int MaxHashChecksPerHeartbeat = 20; // try not to kill ourselfs
private const int ForceGCEveryXHeartbeat = 40; // so we can keep an eye on the memory
private const int SaveStatisticsEveryXHeartbeat = 40; // save statistics
public const int BatchSize = 200; // mining with the same credentials (pool, login, password)
// results in connections beeing "bundled" to a single connection
// seen by the pool. that can result in large difficulties and
// hashrate fluctuations. this parameter sets the number of clients
// in one batch, e.g. for BatchSize = 100 and 1000 clients
// there will be 10 pool connections.
private const int GraceConnectionTime = 16; // time to connect to a pool in seconds
private const int HeartbeatRate = 10; // server logic every x seconds
private const int TimeDevJobsAreOld = 600; // after that job-age we do not forward dev jobs
private const int PoolTimeout = 60 * 12; // in seconds, pool is not sending new jobs
private const int SpeedAverageOverXHeartbeats = 10; // for the statistics shown every heartbeat
private const int MaxHashChecksPerHeartbeat = 20; // try not to kill ourselfs
private const int ForceGCEveryXHeartbeat = 40; // so we can keep an eye on the memory
private const int SaveStatisticsEveryXHeartbeat = 40; // save statistics
public const int BatchSize = 200; // mining with the same credentials (pool, login, password)
// results in connections beeing "bundled" to a single connection
// seen by the pool. that can result in large difficulties and
// hashrate fluctuations. this parameter sets the number of clients
// in one batch, e.g. for BatchSize = 100 and 1000 clients
// there will be 10 pool connections.
private static int Hearbeats = 0;
private static int HashesCheckedThisHeartbeat = 0;

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